@prefix n9j: <http://data.loterre.fr/ark:/67375/N9J> .
@prefix skos: <http://www.w3.org/2004/02/skos/core#> .
@prefix isothes: <http://purl.org/iso25964/skos-thes#> .
@prefix owl: <http://www.w3.org/2002/07/owl#> .

n9j:-N38DFL55-J
  skos:prefLabel "adult games"@en ;
  a skos:Concept ;
  skos:narrower n9j:-ZJKL34LW-T .

n9j:-concepts
  a isothes:ConceptGroup ;
  skos:prefLabel "concepts"@en ;
  skos:member n9j:-ZJKL34LW-T .

n9j:-ZJKL34LW-T
  owl:sameAs <https://concepts.sagepub.com/social-science/concept/charades_(game)> ;
  skos:definition "The tension in the game of Charades comes from trying to help the audience guess the meaning of the charade, but not to guess too quickly. There is no dramatic tension, and hence no fun, if the charade is solved without a comic detour. [Source: Encyclopedia of Play in Today's Society; Charades]"@en ;
  a skos:Concept ;
  skos:inScheme n9j: ;
  skos:broader n9j:-N38DFL55-J ;
  skos:prefLabel "charades (game)"@en .

n9j: a skos:ConceptScheme .
