@prefix n9j: <http://data.loterre.fr/ark:/67375/N9J> .
@prefix owl: <http://www.w3.org/2002/07/owl#> .
@prefix skos: <http://www.w3.org/2004/02/skos/core#> .
@prefix isothes: <http://purl.org/iso25964/skos-thes#> .

n9j:-SGTJWGX6-S
  owl:sameAs <https://concepts.sagepub.com/social-science/concept/Counter-Strike_(game)> ;
  skos:definition "Counter-Strike is a multiplayer first-person shooter game (FPS), initially developed as a modification (mod) for Half-Life, one of the most acclaimed single-player FPS games of all time, by Minh Le and less Cliffe in 1999. The game rapidly gained popularity with the online FPS community, leading Half-Life developers Valve to employ Le and Cliffe to further develop the game and eventually bundle it with later versions of Half-Life, distributed on Steam, Valve's digital distribution platform. [Source: Encyclopedia of Play in Today's Society; Counter-Strike]"@en ;
  a skos:Concept ;
  skos:inScheme n9j: ;
  skos:broader n9j:-Q9256F8H-N ;
  skos:prefLabel "Counter-Strike (game)"@en .

n9j:-Q9256F8H-N
  skos:prefLabel "video and online games"@en ;
  a skos:Concept ;
  skos:narrower n9j:-SGTJWGX6-S .

n9j:-concepts
  a isothes:ConceptGroup ;
  skos:prefLabel "concepts"@en ;
  skos:member n9j:-SGTJWGX6-S .

n9j: a skos:ConceptScheme .
