@prefix n9j: <http://data.loterre.fr/ark:/67375/N9J> .
@prefix skos: <http://www.w3.org/2004/02/skos/core#> .
@prefix isothes: <http://purl.org/iso25964/skos-thes#> .
@prefix owl: <http://www.w3.org/2002/07/owl#> .

n9j:-K8SMP3VC-4
  skos:prefLabel "decisions and game theory"@en ;
  a skos:Concept ;
  skos:narrower n9j:-RVZ1FLS3-P .

n9j:-concepts
  a isothes:ConceptGroup ;
  skos:prefLabel "concepts"@en ;
  skos:member n9j:-RVZ1FLS3-P .

n9j:-RVZ1FLS3-P
  owl:sameAs <https://concepts.sagepub.com/social-science/concept/simple_games> ;
  skos:definition "In a simple game, every coalition is either winning or losing. The concept was first explicitly introduced by John von Neumann and Oskar Morgenstern in their key work from 1944, though clearly the basic idea goes back much farther. [Source: Encyclopedia of Power; Simple Games]"@en ;
  a skos:Concept ;
  skos:inScheme n9j: ;
  skos:broader n9j:-K8SMP3VC-4 ;
  skos:prefLabel "simple games"@en .

n9j: a skos:ConceptScheme .
