@prefix n9j: <http://data.loterre.fr/ark:/67375/N9J> .
@prefix skos: <http://www.w3.org/2004/02/skos/core#> .
@prefix owl: <http://www.w3.org/2002/07/owl#> .
@prefix isothes: <http://purl.org/iso25964/skos-thes#> .

n9j:-N38DFL55-J
  skos:prefLabel "adult games"@en ;
  a skos:Concept ;
  skos:narrower n9j:-C5SJ4T0V-T .

n9j:-C5SJ4T0V-T
  owl:sameAs <https://concepts.sagepub.com/social-science/concept/odd_man_out> ;
  skos:definition "Odd Man Out is a simple decision ritual, one of many used among children and street athletes. While devices like Rock Paper Scissors are competitive, Odd Man Out is one of several used not to determine a winner but simply to pick members from a group—for instance, it could be used to decide who rotates out of a team when an odd number of players have formed two teams for a pick-up game of basketball, forcing the remainder player to stay off-court and wait his or her turn. [Source: Encyclopedia of Play in Today's Society; Odd Man Out]"@en ;
  a skos:Concept ;
  skos:inScheme n9j: ;
  skos:broader n9j:-N38DFL55-J ;
  skos:prefLabel "odd man out"@en .

n9j:-concepts
  a isothes:ConceptGroup ;
  skos:prefLabel "concepts"@en ;
  skos:member n9j:-C5SJ4T0V-T .

n9j: a skos:ConceptScheme .
